For those diving into Game Science’s RPG, specifically Black Myth: Wukong, the answer is point blank, Black Myth: Wukong has 6 major chapters. The location of the chapters is straightforward but a little confusing when you factor in the prologue and secret ending path. This will make it sound like there is additional chapter content located toward the end of the game. Here we will look at the complete chapter count, the full list of chapters, how the overall structure works, and typical time to complete each part of the game.
The Chapter Breakdown in Black Myth: Wukong
The total chapters in the main campaign are 6 full chapters in Black Myth: Wukong. Each chapter has you traveling into unique and different playing areas that help to progress the Destined One along his journey to retrieve all six relics associated with Sun Wukong’s divided senses. That is the main framework of the game from start to finish.
The first chapter of the game has a prologue, which describes the struggle of the Great Sage Equal To Heaven against the Heavenly Court and the Buddhist Assembly of Monks and the impetus for writing this story. However, the first chapter of the game will not be listed as a separate chapter in the game’s menu or present in your progress flow.
The main source of confusion stems from the secret ending. Players reference it as a secret “Chapter 7”; however, this does not ring true. While there is no real seventh chapter, the alternate conclusion content is connected to Chapter six and requires you to meet different optional tasks throughout the previous chapters before it unlocks. As of 2026 there have not been any patches or DLC that have added more chapters in the game, thus the total number of chapters remains at six.
Chapter listings for Black Myth: Wukong
Each chapter has a distinct look and gameplay style. Moving through forests, mountains and deserts; snow topped mountains; caverns filled with spiders; volcanically active regions; and at the end, Sun Wukong’s legendary home - chapter by chapter, the visual landscape will change.
| Chapter | Name | Setting |
|---|---|---|
| 1 | Black Wind Mountain | Forested mountains with wolf and bear Yaoguai, ancient temples. |
| 2 | Yellow Wind Ridge | Sandy Desert Dunes; A Valley Filled with Storms; wind-type enemies (i.e., wind-generated enemies). |
| 3 | New West | Snowcapped mountains; places of worship; valley of Bitter Lake where aquatic enemies exist. |
| 4 | Webbed Hollow | Caverns of spiders; forest coated in spiders’ silk; valleys full of poison. |
| 5 | Flaming Mountains | Volcanic canyons; mountains burned by lava; fire-type enemies. |
| 6 | Mt. Huaguo | The Legendary Land of Sun Wukong; the emotional climax of the game. |
Unlike subsequent chapters, Chapter 1: Black Wind Mountain serves as a tutorial chapter (for lack of better term), although the game does not allow you to have too easy of a time during your play. In chapter one you will have a sufficient amount of time to become familiar with switching stances using your staff; learning the immobilize spell; how to heal yourself using the medicine gourd; and how to defeat the first two Yaoguai bosses--wolf and bear. Chapter 2: Yellow Wind Ridge
This chapter is a step up in difficulty from the first chapter. The settings are different, with the desert providing a different way to get around. One of the first bosses the game challenges you to know the basics of fighting is the Yellow Wind Sage. The environments are primarily filled with ruins that have been carved out with wind, and the arenas are loaded with examples of this, which contribute quite heavily to the game's overall feel based on Journey to the West.
Chapter 3: New West
Chapter 3 has the biggest overall amount of content in the game; it contains Snowhill Path, Pagoda Realm, Valley of Ecstasy, and Bitter Lake; that is a lot. There are 22 bosses in this chapter in total (8 required and 14 optional), meaning this chapter will typically take you the most time to finish out of any chapter. Among the bosses is the highlighted Yellowbrow boss fight at the New Thunderclap Temple.

Chapter 4: Webbed Hollow
Chapter 4 has a totally different feel than the previous two chapters. There are no longer broad, outdoor areas; instead, you will be confined to narrow, tunnel-like areas (covered with silk), poisoned areas, and web-based traps. Movement that is careless may result in you falling into traps or poison zones because of the way the areas are designed to punish that kind of movement. The Spider Sister bosses will also be multi-phase fights, which provide additional intensity.
Chapter 5: Flaming Mountains
Chapter 5 is the second most significant chapter in the overall story (behind the finale). This chapter heavily focuses on the Ox Demon King chunk of the story as well as the Red Boy boss. Although the overall narrative of this chapter is significant, it is very linear in terms of the number of bosses you must fight; only two required bosses exist in this chapter before moving into Chapter 6. However, optional content, such as the Bishui Golden-Eyed Beast, is very much worth the time to find.
Chapter 6: Mount Huaguo
After going through all of the challenges you have experienced up until now; you are finally able to complete your quest by returning to the home of Sun Wukong in Mount Huaguo. The present final section combines the last required adversary and the paths for both the primary and secret endings.
Explanation of Chapter Structure in Black Myth: Wukong
The chapters in Black Myth: Wukong are structured in a linear manner, with the exception of having very few sections of linear nature (e.g. long, narrow paths). In reality though, the areas within the chapters would be more adequately described as wide-linear. While you will be following a single main path through each of the chapters and progressing by completing that main path, the area within the chapters offers enough open area that you can find alternate paths, as well as shrines, optional bosses and the opportunity to collect many other items by taking different routes.
This type of structure is important because it results in many of the most entertaining encounters found in the game being optional. There are a number of hidden bosses found in the game that can only be encountered if you do something to provoke them. The amount of content that you can miss while playing through following the critical path can be more than you may think.
Another detail worth noting is that the chapters differ significantly in their length. Some can be completed in a relatively short amount of time whereas some take significantly longer. The ability to return to previously completed chapters through the chapter select feature is beneficial for players to allow them to finish the remaining hidden bosses, secrets and collectibles that they missed while originally completing the game.
Time Required for Each Chapter in Black Myth: Wukong
The players usually want to know how long it takes to complete the game as well as how many chapters are in Black Myth: Wukong. In a nutshell, there are a total of six chapters with considerable variance in the total time required to complete them depending on the amount of depth the player chooses to pursue. The estimated time to complete the game is as follows (for the average player):
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If you are only doing the main story, it will take about 25-30 hours to finish.
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If you do all of the main stories and most of the optional bosses, it will take about 35-45 hours to finish.
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If you do everything there is to do (including all bosses, collectibles, and obtaining the secret ending), it will take about 50-60 hours to finish.
Depending on the player and how much gameplay they prefer to do, Chapter 3: New West, is generally the longest chapter in the game. It has the widest variety of locations and has more optional bosses than any other chapter. In addition, this chapter provides you with the most opportunity to explore than the previous chapters combined. As such, both main story runs and completionist runs are usually longer than any other chapter.
Conversely, Chapter 5: Flaming Mountains, is typically the shortest chapter if only counting the story-related progression. In addition, some of the optional elements (most notably, the hidden area called Bishui Cave) can prolong the time it takes to get through this chapter.
Chapter 1 and Chapter 2 of the game fall somewhere in between those two chapters, serving as the ramp-up to the game. Chapter 4: Webbed Hollow, while technically not one of the largest chapters in the game on paper, feels very slow because of its dense street layout and maze maze-like navigation. Chapter 6 is relatively quick to complete along the critical path although it would take much longer to complete if you included getting the contents related to the secret ending.

The misconception that "Does Chapter 7 exist?" is created by the fact that within the last chapter (Chapter 6) and the secret ending setup is explained. Some people on the internet post things about Wukong's "true" ending that make them seem to think there is a separate, additional chapter; however that is misleading. There are not seven chapters in Black Myth: Wukong. The secret ending of the game exists within the original six-chapter structure and is unlocked through completing optional tasks that occur in earlier chapters.
In order to unlock the hidden ending you must do the following:
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Defeat certain optional bosses throughout Chapters 1-5, including the Bishui Golden-Eyed Beast contained within Chapter 5's hidden Bishui Cave.
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Collect all six relics related to Sun Wukong's six senses through a full playthrough of the game.
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Meet specific NPC-related conditions and obtain key items related to those conditions throughout the chapter map.
If you do not complete all those tasks before reaching the final boss of the game, then you will experience the standard ending instead of the secret ending. For players that are attempting to achieve 100% completion, the secret ending acts as an extension to the true conclusion of the game, it gives much deeper meaning behind the events of the story and completing the optional bosses tied to this route are the hardest fights in the entire game; honestly they feel like you earned that payoff.
Players still ask if Game Science will "add on" to the game later, but as of the beginning of 2026, they have not done so. Game Science has announced that they will be working on their next mythology themed action RPG project which will be called Black Myth: Zhong Kui, but no story DLC has since released that alters the chapter count of Wukong. Therefore, if you are seeking information on what the complete version of Wukong looks like now, the complete version will remain a six-chapter experience, which includes the secret ending.
Conclusion
Therefore, if you truly want an answer to the question of how many chapters will there be in Black Myth: Wukong, the answer is that there are six: Black Wind Mountain; Yellow Wind Ridge; New West; Webbed Hollow; Flaming Mountains; and Mount Huaguo. The prologue to the game is also included prior to the six primary chapters; however, the additional ending does not count as an additional chapter.
Additionally, the pacing of the game is not identical across the six main chapters either. Chapter 3 will be the longest and require the most time to complete, but Chapter 5 will be shorter relative to its importance in the overall storyline of the game. When beginning your first playthrough of Wukong, you should explore all available areas within each chapter before continuing forward, as this game has some of the most rewarding bosses, hidden secrets, and context to the storyline located just outside of the main path.